Simon Says Monkey Do
Prototype that follows the brief of IGC CollabJam '26: "the game should be self-explanatory", which is interpreted here as both wordless and numberless as well.
So please allow us to not say any more, and hopefully let the game speak for itself.
Credits
All art assets by Kenney,
except the Banana by Robert Brooks.
| Updated | 1 day ago |
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Superficial Intelligence |
| Tags | Fast-Paced, Roguelike |
| Content | No generative AI was used |

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